I’ve been very busy for the last few months, with many different things. This post will therefore be a bit of a mess, unfortunately. I’m at a place where I’ve been before a few times: not knowing the most interesting road to explore, since there are so many, and they are all fascinating and rewarding in their own way. First… Read more »
Since the last post I have added functionality necessary to make it possible to use the computer from a directly connected keyboard and screen. This required two things: Making the already written PS/2 controller VHDL implementation available to the Linux kernel by adding a PS/2 driver. Modifying the existing, and somewhat hacky, VGA controller for my video card and writing… Read more »
Whilst I did attach the graphics card to MAXI030 it was only to confirm that I could turn the card’s LED on and off. The VHDL for the Cyclone FPGA is in a sorry state and needs major work before I use it in any kind of meaningful way. Continuing on with MAXI030 my first port of call was to… Read more »
I’ve previously written about my dissatisfaction with modern Apple Macs after being a big fan of them for more then a decade. In summary, the machines are over priced, have had the useful ports removed, and further, the OS appears to no longer be improving in any meaningful way. I’ve not been using a Mac laptop since my 2013 Macbook… Read more »
So it’s been A LONG time since I wrote here. This will probably not make sense as it’s been ages since I played about with the tank project…. The tank project was fun while it lasted. The final state was: Turret rotated – this was done using another stepper driver chip. HTML/JavaScript interface kind of worked Including touch! I carted… Read more »
Intro A few years ago I bought a “bifferboard“. This amazing little computer is about the size of a box of matches, and has the computing power of, well, about a Pentium 100. But it’s good enough to run a headless Linux environment. After I bought my bifferboard I was impressed with it, but couldn’t really come up with anything… Read more »